Lastly, you suggest that this is just the "second" quirk pass, and their might be some potential for them to be buffed in the future. Anything they can do something else can do the same build but better, and that is why I would like to see them buffed. There is absolutely NOTHING you can build on the 4G that another mech can't do better ( 3LPL? the Thunderbolts rule this niche, 2 SRM4, or a 4 and a 6 +Artemis, with Snubs or MPL, see above).Īs they are, all three of the non-hero Quickdraws are pointless. If you are going to turn the 4H into an MRM boat you are still better off with an IV-4, and even better off in a Wolverine at 5 tons less.
A 4H is a doable 2HPPC build (heat bonus), but why not just take a 3ERPPC Veagle for more agility, half weight JJs, and a similar arguably better) alpha with no range restrictions? If you are going to look at mix build, yes the 4G and 4H have some potential, but hereto a mech as light as an X-5 or any of a variety of 45-55 ton mechs can do the same build as well or better.
#Quickdraw pass 4 plus
To illustrate: why would I bother with a MPL 5K or even a laser vomit 5K when I can build a better mech in a Jester or a Grasshopper (heavier but otherwise similar in characteristics, save for the GHP will have slightly less agility but better armor, cooling and a higher alpha potential, and the Jester gets the same build plus dual AMS), or go lighter in a 55 ton Sparky (assuming JJ are a must) or be far tankier in a Crab if JJs are not a concern, or even a Wolfhound. To be blunt, they have no character and no real reason to exist in the present game. To my way of thinking the Quickdraw 4G and to a lesser extent the Quickdraw 4H and to a lesser extent still, the 5K, are the examples of Heavies with potential loadouts that can be done better with numerous other variants that are better, and in many cases better and lighter. In any case, the only mechs I care to see buffed, are those with limited, and mixed hard points, particularly heavies. Sorry, I didn't intend to post that under my alt. Out of curiosity, which mechs do you feel need to be buffed (other than the non-hero Quickdraws)? Note that this is the 2nd quirk pass so some mechs were already adjusted. Thank you for the feedback! Fear not, I shall post your feedback in the Cauldron so it can be discussed.